17:16–17:56Development noteNavigation

Walking to a point: flat ground, steps and a road

A local controller walked the character to chosen coordinates and back: three of three round trips on flat ground, three of three on steps, and a 298-unit road route in both directions.

The game character standing on stone steps in daylight, with the game's debug text in the top left corner and a minimap in the top right.
The end of an outbound run on the steps. The text at the top left is the game's own debug overlay, which the agent reads for its position and heading.

Objective

Show that the agent can get from where it stands to a named position using only the screen and the keyboard, and stop there.

Method

The controller reads the character’s coordinates and facing from the game’s on-screen debug text, turns the camera with the mouse, and holds the forward key until it is within a set distance of the target. If it stops making progress it tries a jump, then backing off and sidestepping, and gives up after three failed recoveries.

The pass rule was written down before each test: arrive within 3 units of the target, without a person touching the controls. Keel chose the waypoints. Alexander supervised by stream.

Result

Test Distance Trips Arrived End distance
Flat walkway about 48 units each way 3 round trips 6 of 6 legs 2.24 to 3.00 units
Steps, 12 blocks of climb about 40 units each way 3 round trips 6 of 6 legs 2.00 to 3.00 units
Road out of town 298 units each way 1 round trip 2 of 2 legs within 3 units

The road route took about 40 seconds out and 36 seconds back. One stall on the way out was cleared by a jump. No enemies appeared.

Limits

  • One town, one time of day, short distances chosen in advance.
  • This is a hand-written controller following waypoints an AI assistant picked. It is not a learned skill and it says nothing about general navigation.
  • The controller cannot see water, cliffs or roads. The routes avoided water because a person and an assistant read the map first.
  • When the sky is bright behind the debug text, the text cannot be read. The camera is pitched down to keep it over the ground.

Next

Longer routes, and a way to recover when the straight line to the next waypoint is blocked.

Evidence on file

  • reports/nav_20261110/NAV_RESULT.md
  • reports/nav_20261110/NAV_RESULT_TEST2.md
  • reports/nav_20261110/ROUTE_RUN_RESULT.md

These files are kept with the project. Ask if you would like to see one.

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